The paper will be in a sort of debate style layout. i will set up a strong introduction, followed by a breif summary of the video game industry. After all of that there will be three major sections in the paper before the conclusion; danger in video games, educational value, and regulation. Each section will be set up in an argument followed by a counterargument style. I do not plan to keep each section specifically rigid in its setup, meaning there will be times where an argument or position will be immediately countered.
For the upcoming research paper i plan to analyze the life and growth of the video game industry. I will argue that video games are not harmful because they do not teach people how to be violent, even if the game is violent in nature. to corroborate my point, a first person shooter game is violent in the sense that you go through the entire game shooting at things to achieve a goal, however. There is no part of the game that actually tells its user how to build a gun, maintain it, or fire it in real life. These games do not explicitly tell people that they have to go out into the world and shoot people to get the same thrill as the video game supplies. I do believe that parents, consumers in general, have the right to know what type of game they are buying to play. This is not the main point of the paper, but exploring it will help me support my earlier claim. I will analyze the Entertainment Software Rating Board (ESRB), which plays a major role in supplying knowledge and labeling all sorts of video games. This will help me show that the industry is taking steps to keep violent video games out of the hands of children.
There are many people who would say that video games rot the minds of our children. They say that the violence in the ghames makes children violent, and has nothing of value to offer to them. To counter that appeal I say that games teach children how to be good thinkers and problem solvers. I found an interview with a professor from stanford University, James Paul Gee, that will support my claim that video games are not harmful because they are teaching children how to be better thinkers not killers.
Lastly, I’ll look into regulation of the video game industry. Skeptics have always tried to get their local and/or higher government(s) to regulate video games. they have used above arguments to try and persuade legislators to ban games, but I think the fact that the industry is trying to self regulate should be satisfactory enough for people. I have an article by Hal Halpin about how the video game industry is utilizing the ESRB to keep violent games out of the hands of young Children.